
Duilius was a well-known and decorated consul in the First Punic War. Artemisia is the best-known female naval-commander from Mediterranean history. While there are perhaps others that the game’s designers could have chosen, these three do make sense. Ancient admirals in Civilization VIĪmongst the “Great Admirals” available to be claimed in Civilization VI are three from the ancient world: Artemisia, Gaius Duilius, and Themistocles. There are artists and musicians, writers and generals. Within this toolkit are “Great People”, special units earned through the accumulation of Great Person Points of various types. There are many tools that you can use on your way to a scientific, cultural, domination, religious, or points victory. The possibilities are almost endless, bound only by the types of buildings and units available in the game. This can be through exploring early, settling cities in the most strategic places, gobbling up all of the resources, or through subtler means, such as building fewer towns but filling them with cultural and scientific buildings. In Civilization VI, players start off with one settler unit and one warrior unit, which allows them to found their first city and to explore.įrom there, players have to forge their own path to victory. In video game lingo, it’s a “4X” type game, with the Xs referring to the game’s four basic goals: explore, expand, exploit, and exterminate. The more recent games have been developed by Firaxis Games (also co-founded by Meier) and published by 2K Games.įor those unfamiliar with the Civilization series, it is a turn-based strategy game which revolves around the player(s)’ creation of a “civilization” from the Stone Age through to technological periods beyond modern. The original game was published by MicroProse, a company co-founded by the creator of Civilization, Sid Meier.

Sid Meier’s Civilization VI, and its expansion Rise and Fall, form the latest installment of a gaming franchise that stretches back to the first game’s release in September of 1991.
